[FIX] Game client could get hanged when waiting in login queue for more than 1.5h
[FIX] MaxPlayerPerRoom setting from DevilSquare_Classic.xml did not work
[FIX] Corrected default configuration of MaxPlayerPerRoom setting in DevilSquare_Classic.xml and updated option description
[FIX] Connection to Market Game Server could become blocked in rare scenario
[FIX] Game Server crash
[NEW] Updated game client version to 1.20.57.0
[NEW] New Lightning weapons
[NEW] New Mastery item mixes
[NEW] New Mastery weapon after create new character (Test-server only)
[MOD] Updated RuudShop
[FIX] Restored Serial attribute to shops due to issues with selection of original systems, e.g. multi-buy
[ADD] Added support of automated language selection
[MOD] Modified structure of ServerInfo for purpose of server automated lang selection
[ADD] Added language template system (\Data\Langs\Lang.template) to ensure every loaded lang file is matching correct count and order of argument specifiers such as %s and %d
[ADD] Added new lang strings
[ADD] Added AllowAllMapPKCtrlMode option to PlayerKillSystem to allow configuration of CTRL key behavior
[ADD] Added per map configuration PKCtrlMode to MapAttribute to allow configuration of CTRL key behavior
[ADD] Added a system (enabled by default) checking if e-mail address assigned to account has been activated, to disable/enable it
[MOD] Modified text under lang
[MOD] Updated Monster Soul configuration
[MOD] Change invalid item bag file name and its load, "Item_(14,487,0)_Ruud_Box_(400).xml" to "Item_(14,489,0)_Ruud_Box_(400).xml"
[FIX] Artifacts Grade Upgrade mix did not work properly
[FIX] Applying Luck/Skill/Option to items using customs jewels did not reflect the value of added option under "C" window
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FIX] Blood Castle and Devil Square events could not be entered from Event Info window at certain scenario
[FIX] Game client closes when trying to enter Blood Castle from Event Info window without having invitation in inventory
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FIX] Game Server crash
[FIX] Boss Battle start time under Event Info Window did not display correctly
[FIX] Master level was getting corrupted after killing a monster after reaching maximum master level
[MOD] Removed "Strings" section from Hide And Seek event plugin configuration
[MOD] Removed "Strings" section from Raffle plugin configuration file
[FIX] Experience was split in favor of first party in scenario second party started to attack same monsters
[MOD] Changed default maximum punish damage limit to 250000
[MOD] Updated default attack speed formula for Elf class
[MOD] Archeron Guardian reward changed from 3 mysterious stone to 1-3 mysterious stone
[FIX] Corrected default maximum attack speed for DW, DW, LM, LW classes
[FIX] Corrected default rates for selected mixes
[FIX] Corrected default values of Mastery Seals
[FIX] Corrected missing rendering data for mastery lightning items
[FIX] The SocketCount attribute did not handle -2 value for all configuration files of Chaos Cards
[FIX] Item ToolTip became corrupted and client got stuck when number of lines in ToolTip exceeded 40
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FIX] Game Server crash
[FIX] Game client crashed when hovering over required item image within Event Information window
[FIX] Game client was becoming laggy during Illusion Temple Renewal event
[FIX] Party experience calculation was improper what resulted in too high party experience in previous patch
[FIX] Opening time was invalid for Devil Square event in Event Information window
[FIX] Dashboard final chest reward